A fully-fledged action game offers a new kind of portable chaos for only 2.39 San Francisco, California 1 July 2010 the independent developer and publisher of portable games, villian, announce the release of archetype. The new and thrilling online multiplayer first person shooter was exclusively for iPhone and iPod touch developed. The full online FPS archetype offers a new kind of portable chaos iPhone and iPod touch, including multiplayer FPS deathmatches with different teams, experience points, and player rankings for the platforms. Archetype will be available in early July on iTunes for only 2.39. Archetype offers thanks to the relentless online deathmatches”an amazingly exciting and thrilling gaming experience, says Dane Baker, the lead producer of villain.
“” Our game brings together key elements of online console FPS on the iPhone and the iPod touch, so players iPwnage fun ‘ without if and but “enjoy.” Users start the fight as simple, in Team deathmatches disapproval cadets. They climb higher ranks, while they work out a reputation, gain experience points and order deserve, including the MVP’-order the there is to win in every match. Up to 10 players can simultaneously fight two to five fighters per team harassing on five different playing fields. For publication, the game includes six unique arms. These include rapid fire weapons, destructive missile launcher, an axe, as well as two types of grenades, including a split-strike’-grenade, which occupied itself with each bounce, so even more damage. The precise, dual-joystick-like control allows players to create chaos and brings the best features of a console FPS on the iPhone and the iPod touch. The players rank-based team composition, friend lists, and radar-based tracking of enemy complement the FPS features and enhance the combat experience of archetype.
The portable iPwnage by archetype provides a console experience for on the way, either via Wi-Fi, 3 G or even edge. Archetype remains fully compatible with the retina display “technology of the iPhone4. This user keep track of what is happening at any time and on any device. Archetype was developed by MunkyFun, Inc., by shift and ivory tales and Veterans by LucasArts, for iPhone the San Francisco-based creators and is published by villain. Archetype an intensive and high-profile console FPS experience on popular platforms brings iPhone and iPod touch. Further information is available under madebyvillain.com/out about villain villain is a game company that specialized in high quality mobile entertainment. The debut title of the company, archetype, is an intensive team-based online first person shooter and is currently available for iPhone and iPod touch. There is more information under madebyvillain.com through MunkyFun, Inc. MunkyFun is an independent, based in the heart of San Francisco’s entertainment software company. MunkyFun is launched by CEO Nick Pavis, who formerly was Director of game technology at LucasArts. “The core team has for years worked closely, especially at LucasArts in the game of Star Wars: the force unleashed”. Together, the team of MunkyFun has worked on over 60 titles and has experience with all platforms: PS3, X 360, Wii, PC, PSP and iPhone. There is more information under munkyfun.